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From Game Developer to Game Designer

Hello readers!!!
Well, its my life, i think its going in a little different direction now.

What? Am I happy with it?
Umm….. i can’t say anything about it now because its not changed, its still same but I think it is taking turn now. And, my expectations are very high and positive, and let’s just hope and pray that I get good from it.

What was it before?
I first got personal computer when I was 14 years old. After learning some basis, I moved to learn Adobe Flash. At that time, it was known as Macromedia Flash. I was using version 5. I kept learning and getting more and more motivated to this field. I wanted to create an animated movie and for this goal, i kept learning it. Then, i reached in university where i started my graduation. I was doing grad in Communication system engineering but I wasn’t sure about it. I couldn’t get interest in it, I just hated it and avoided it so much and 3 years passed. While this time, I was moved to Android already, and was developing Android apps. Then, in final year at a cafe table with few rough papers and pen inked blue, a hot cup of tea half empty, cricket commentary voice in background,  washing dish and waiter service light noise, with my 2 partners, I decided to develop a game for Android devices. And through tough decision, tough routine in last year, emotional ups down, motivation of positive people, making fun of negative people, mid-night oil burn, sleeping on chair with head on table, I with my team finally created a game. And during this whole phase, I was very motivated to game development. I thought of making my future as Game Developer, and i am right now doing job as Game Developer.
So, I am Game Developer In these good days.

So, what happened then ?
Then? Yeah then, then my one coworker in my office gives me 2 seasons of IGN – The Next Boss. Its a reality show started 2 years ago. The concept of show is to choose best person suitable for game industry and give him /her title of The Next Game Boss along with some cash prize and other benefits like super computers, paid software license like Unity 3D pro version, and Adobe license to use their software for free. It was so much learning and fun in the show that i can’t say in words. Season 1 was on creating a playable game in less than a week, while season 3 was to select best game of different indie game designers working in their homes, garages, office etc to make next big hit in game industry. The show was on Unity 3D. Everything thing shown and developed was on Unity 3D. The judges were well reputed game industry people. For example, in season 2, there was a judge who was Game Designer, Game Producer, of hit games like God of War series, Twisted Metal series and so on. That’s where from I got attracted to being Game designer instead of game Developer.

Oh, you want to be game designer?
Yep, that’s what I am trying to say. I mean look at any game designer. He keeps all developers, musicians, artists, manager, story and script writers on track and motivate them all to get in line and move them on same track. I just loved the role in game industry and thinking of being game designer.

What did you do then?
Well, i started looking for to  understand meaning of Game Designer, so downloaded a book on game designing and still reading it. And, I am learning lots of new things and this time I am applying this knowledge on my Cut on One game and designing its game concept and so on. When i finish my book reading, I will write about it on this blog,  and when i finish cut on one game designing, i will write about how i applied my knowledge to design a game.

okay that sounds great
Well, for a while i am focusing on game designing. Even, I am looking for doing masters in Game designing probably from Full Sail University, North America.

That’s wrap call
I think its a lot for today. Thanks for reading. Looking forward for great feedback and comments and suggestions….. more will me coming soon, keep reading GamyGuru. Thanks

Regards,
Wajahat Karim
GamyGuru

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Falletter – Words of Welcome

Here we go, guys!!!!!!!!!!

So I along with my 2 partners have started working on development of a game. The name of the game has been decided as Falletter – The Falling Letters.

The team behind the game is:

  • Wajahat Karim (GamyGuru)
  • Arslan Ahmed Abro
  • Zulfiqar Ali Gahothi

I congratulate to the team and I would like to say to them a warm and sweet welcome to the game development, as boht Arslan and Zulfiqar are the new comers in the field of game development.

Welcome To Club Arslan and Zulfiqar 🙂

Few Words About Falletter Game

Well!!! Falletter is a classic game for Android phones. The game is those, who want to have fun with English. Users can increase their vocabulary by a very interesting way in form of a simple mobile game on the go. There will be the letters falling from the sky (top of the screen), and user of the game will have to catch some specific letters to complete a word and pass the levels. The launch date of the game will be probably in January 2013 or maybe in December 2012. Well, we will see about that later. You can read more about the game and its development and other information at https://gamyguru.wordpress.com/category/our-games/falletter/

Please keep updated on this page of Falletter game to know more about the game and its behind the scenes of development.

Regards,

GamyGuru (http://www.facebook.com/GamyGuru)

Its me GamyGuru BACK…. :D

Hey Fellows!!!!! Its me GamyGuru back from long vacation… Sorry guys!!! I left in emergency without announcing the results of competition… So we will announce it in next few days….

This time, I just want to remind you everything….
You will get these updates from GamyGuru blog in coming days:

– Tile Based Game in OpenGL
– Android Development Videos
– New Bookshelf Design
– Competition Result

And most importantly, 3 games have been started to be developed, so I will share all the problems and how a game is being developed with you on the blog… I hope you will love it and you will learn a lot….

See ya guys!!!!!!! GamyGuru is Back…. 🙂

Microsoft released “on{X} – An Android Application” to automate everything.

As this is 21st century, and its age of smart phones and world wide web. So, in this era of technology, everything is being automated. If we see from perspective of smart phones, then Android is mostly used smart phone in the globe. Millions of applications have been developed for Android devices. Automation applications like task schedulers, smart applications are also available on the Google Play or previously called Android Market. And in the list of those automation application developers, Microsoft has also been included. Yes! you heard it right. Microsoft has launched an Android application, which automates your phone and activities. The application is essentially free and an extensible version of the Tasker for Android. on{X} lets you control and extend the capabilities of your Android phone using a JavaScript API to remotely program it”, and it includes “recipes” to start with, just like the popular site If This Then That (http://ifttt.com/). To use the application, you have to log-in using FacebookTechCrunch calls it “The Coolest Thing to Happen to Android” http://techcrunch.com/2012/06/05/onx/.

InsideFacebook.com reports “Facebook testing ‘Want’ Button Plugin”

So far, Facebook has been proved to be a very good platform for advertising any product. For example, companies creates Facebook pages to advertise their products and see the users’ interests. And these companies get thousands of likes for their products, but when  any user likes any product, then it shows many things such as user has already the product and he likes it or user wants this product etc. Now, if a product gets 1000 likes, then how can any company know that whether all wants the product or not. So, Facebook has been working on Want Button, which will be a bit different than like button and will only be applied to Open Graph. You can read the following post from InsideFacebook.

Facebook appears to be testing a new “Want” button plugin similar to its popular Like button.

Developer Tom Waddington from Cut Out + Keep discovered that a Want button has been added to the Facebook Javascript SDK as an XFBML tag – . The button is not publicly listed among the other social plugins on Facebook’s developer site. Waddington says the button will only work on Open Graph objects marked as “products.”

With Open Graph, developers have been able to create their own “want” actions, but users have to authorize a third-party app in order for those buttons to generate stories on Timeline and News Feed. If the Want button plugin works similarly to the Like button, users will not have to go through the step of authorizing an app. This means even more users will be likely to click it.

Just as the Like button allowed Facebook to collect massive amounts of data about users’ interests, the Want button could be a key way for the social network to collect desire-based data. A Want button plugin will make it easy for e-commerce and other sites to implement this type of Facebook functionality without having to build their own apps. Many of these sites are already using the Like button, but Liking a product could mean users already have it or that they are interested in getting it. Being able to distinguish between these groups of people and target ads to either one could be very powerful for advertisers and help make Facebook a stronger competitor to Google AdWords.

Although publishing “Want” actions is currently disabled by Facebook, Waddington was able to implement a version of the button on his own site. Clicking the Want button returns an error for now.

We’re waiting to hear back from Facebook for more details on when this might be rolled out and how exactly it will work.

[Update 6/29/12 10:33 a.m. PT – Facebook provided the following statement, “We’re always testing new Platform features, however we have nothing new to announce.” ]

Source: http://www.insidefacebook.com/2012/06/28/facebook-testing-want-button-plugin/

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